this->RecentStatsLifetime = 0;
}
-void MyStats::Publish(ClassAd & ad) const
+void MyStats::Publish(ClassAd & ad, int flags) const
{
- Pool.Publish();
+ Pool.Publish(ad, flags);
}
void MyStats::Unpublish(ClassAd & ad) const
{
- Pool.Unpublish();
+ Pool.Unpublish(ad);
}
void MyStats::Tick()
