this->RecentStatsLifetime = 0; } -void MyStats::Publish(ClassAd & ad) const +void MyStats::Publish(ClassAd & ad, int flags) const { - Pool.Publish(); + Pool.Publish(ad, flags); } void MyStats::Unpublish(ClassAd & ad) const { - Pool.Unpublish(); + Pool.Unpublish(ad); } void MyStats::Tick()