this->RecentStatsLifetime = 0;
 }
 
-void MyStats::Publish(ClassAd & ad) const
+void MyStats::Publish(ClassAd & ad, int flags) const
 {
-   Pool.Publish();
+   Pool.Publish(ad, flags);
 }
 
 void MyStats::Unpublish(ClassAd & ad) const
 {
-   Pool.Unpublish();
+   Pool.Unpublish(ad);
 }
 
 void MyStats::Tick()