{section: Getting Started }
 1.) You will need to obtain CMake 2.6 or > for the target platform you are working on.
 
-2.) Checkout origin/CMAKE
+2.) Checkout origin/CMAKE, for windows you will need git 1.6.4 or greater.
 
-3.) Because the build expects that you have certain pre-reqs installed and defaults to a clipped build (atm).  You will likely need to install the default set of clipped && proper libraries.
+3.) Because the build expects that you have certain pre-reqs installed and defaults to a clipped build (atm).  You will likely need to install the default set of clipped && proper libraries.  On windows this means staging the externals into a location until I can get around to writing a pre-configure script.
 
 4.) Navigate to CONDOR_SRC/src/new_build
 
 5.) cmake ./CMakeLists.txt
 
-6.) make || open the visual studio project.
+6.) make || open the visual studio project & build
+
 
 {section: Contributing}
 All of the updated cmake files exist under src/new_build and are open to contribution.  The current branch tracks against master(7.5 series) and all files under new_build are a series of softlinks against the originals to allow for easy merge-outs, and to allow for parallel builds in case it is needed.  There are a substantial number of changes and cruft removal in this branch so there may need to be a bit of work to get the old build to function in this new branch, as I have not made it a priority atm.
@@ -138,6 +139,8 @@
 {section: TODO}
 *: setup so all gen files & compilation files go to a single location for easy removal (similar to bjam) single checkout, w/multiple build products.
 *: Setup packaging configuration.
+*: Stage Externals as part of a configure.
+*: Deal with softlinks on windows
 
 {section: Links}